This tutorial is meant to explain the math behind tutorial 6. It explains exactly how Apophysis looks at the transforms in the transform editor and gets equations from them to use in the chaos game. This tutorial only requires a little knowlege of graphs and very simple algebra.
I think this is my most confusing tutorial yet- any comments on how to improve it would be greatly appreciated. This tutorial will not be necessary to understand the next tutorial, which will explain variations.
With all that in mind, have fun! Here's the link: [link]